Indie studio Lost Souls Interactive has announced its debut title, “Hotel Espir,” a single-player, narrative-driven horror game combining stealth, puzzle-solving, and psychological tension.
Set in 1942 Alabama, players step into the shoes of Charles Lemek, a traveling father trying to make it home before his daughter is born. His final stop, Hotel Espir, is a grand hotel with a century of secrets and blood. As the night unfolds, guests disappear and a vengeful ghost hunts by sound alone. To survive, players must move quietly, solve cryptic puzzles, and uncover the truth behind the hotel’s cursed history. Built in Unity, “Hotel Espir” focuses on atmosphere and character-driven storytelling rather than jump scares.
“We wanted to make a horror game where silence is as important as movement,” says William Kiley, Creative Director at Lost Souls Interactive. “Every sound is a risk. Every step could draw something closer.”
Lost Souls Interactive was formed in 2024 with a mission to create horror games about people, not monsters. Their work focuses on tragic villains, dark places, and the human motives behind fear. “Hotel Espir” is the studio’s first title.
“Hotel Espir” will launch on PC via Steam in October 2026 with a playable demo planned for early 2026. The game is available to wishlist now on Steam.



